The concept of this challenge is to sucessfully raise five unrelated orphans from the age of children (or toddler if your brave) to death. To start, build or download an orphenage and then create a "house mother" in CAS and move them in. Next you need to create five unrelated children or toddlers in CAS and add them to the family, promptly killing off the parents. The challenge ends when the first great grandchild is born or the the last orphan dies.
Rules
You may use Motherlode once to build or buy the orphenage. All other money must be made through painting, gardening (if you have seasons), or odd jobs downtown. The orphenage 'mother' is not allowed to work. No one else is allowed to move in. Teenagers are also not allowed to work. They must only earn money through odd jobs downtown (barista, bartender, tips etc.) Pets also are not allowed to have jobs. When children have grown and live on their own then they can work in any career track.
Orphans are only allowed to attend college if they have 2500 in scholarships.
When orphans are married, if they or their spouse are caught cheating, they *must* divorce.
Cheats to make the game easier are not allowed. Absolutly no motherlode or maxmotives.
Only one bottle of Elixer of life is allowed per Orphan (This is for the GreatGrandchild bonus
Points:
(for Toddlers)
1 point for every toddler that learns to walk
1 point for every toddler that learns to talk
1 point for every toddler that learns to use the potty
+3 for every toddler that grows up in platinum
+2 for every toddler that grows up in gold.
(for children)
1 point for every child that learns how to study
1 point for every child that gets an A+ report card
1 point for every child that has three friends (out of the house)
1 point for each skill level that is level 5
2 points for every child that grows up in plantinum
1 point for every child that grows up in gold
-1 point for every report card under c+
-1 point for every skill point that has a zero level
-3 points for every child that grows up in red
-3 points for every child that has no friends outside of the house
(teenagers)
+1 point for every first kiss
+1 point for every go steady relationship
+1 point for every teen that has 5 friends (out of the house)
+3 for every maxed out skill
-1 if sim is fired from job other than a chance card
-1 for every report card under a C+
-1 point for being caught sneaking out
-1 point for being seen at school with a zit
-3 for every teen that has not fallen in love
(Adults/Edlers)
+1 for every gen. 2 child born (orphans child)
+1 for every golden anniversary
+1 for every gen. 2 child that marries (the orphans children) if the original orphan is alive to see it.
+1 for every gen. 3 child born (original orphans grandchild.)
+3 for every greatgrandchild that is born (if sim is still alive to see it)
-1 for being fired from a job for any reason other than a chance card
-1 for every divorce (if sim is caught cheating, they must divorce)
-1 for every related enemy
-1 if child/Grandchild divorces
I tried the poverty challenge. My sim basically lived at a run down bar. Finally, after like, ten times the ammount of playing it would usually take to play three sim days, I she gave birth to an adorable little boy named Brett. And promptly died afterwards.
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