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Saturday, May 21, 2011

EPISODE112 - The Sims 2 Challenges -The Ultimate Apartment Life Challenge

The Ultimate Apartment Life Challenge by StarMcLight2

So I have searched the board for a challenge closely related to this and since nothing popped up in the search I'm going to assume that this has not been done before and thus will continue. I created and did this challenge myself and found it to be quite interesting as I am sure you all will (hopefully) once I'm finished fully posting everything about it including rules. This challenge works best if you have Apartment Life because it is centered around Belladonna Cove (I think that's the name. The newest town) If you do not have Apartment life then this challenge will prove to be tricky but I am sure it can be tweaked to fit almost any town but for now Apartment Life is the base for this challenge.

Goal: Move your Sims into their own home

If it seems a little confusing now let me continue to explain.

To begin: Create two Sims in CAS. They have to be male and female. That is one of three rules here. If you want to use your CC's for this then you can. You can use whatever it is you want to make your sims unique. They both must have two different aspirations. It isn't much fun to have both be knowledge or both family. You can pick any two but they have to be different. The other rule in this beginning stage is to dress your sims in nothing too lavish. They are starting at the bottom so that means something simple. Maybe some jeans and a top but nothing like a fur coat (If you have Glamour Life). Keep it simple. You can set them married if you'd like or you can leave them as is and work on their relationship as they grow along. Say cheese for the camera once you are done and let's enter Belladonna.

When you are in the neighborhood screen, go to the right and you should see the cheepest apartment area. I think the lowest is just under 800 dollars. That is where your sims will start. Now, once you enter there, you can pick which ever home you'd like. It does not have to be the under 800 dollar one. You have enough to pick which ever you'd like and fix it up as you see fit.

Note: You have to make sure you have enough money to pay your rent every Monday and your bills every Tuesday and Thursday. Nothing can be sold to make up for what you can't afford so do not leave yourself with absolutely nothing just to live the life in the mobile park. Keep it simple but the choice of what you want in it is yours.

Sidenote: No uses of kaching, family funds or motherlode. You can only spend what you earn. Also, no boolprop to cheat your way into owning a furnished apartment so you can save money. You'll see why as you read on.


Once you are moved in find your Sims jobs. You can use the newspaper or if you have FreeTime, use the free computer that is given to you. If you don't have free time then you can buy yourself a computer. When it comes to jobs, pick the job that your sim needs to fufill in order to reach Lifetime Platinum. If your sims goal towards Lifetime Platinum has nothing to do with a job (Golden Anniversary, Send 3 kids to college, Max out all 7 skills etc...) then you have to work on those goals for them and they can have any job they desire.

If you have the ability to pick a second aspiration for your Sim then that is fine, you pick whatever you want for that option.

Your two sims must try for a baby and eventually become pregnant at the beginning of the challenge. If they end up with twins then that is fine. You will have to make sure you can fit all their needs into your small apartment, again, paid for with money the parents earned themselves. You can have as many kids as you like so long you can afford bills and to take care of everyone.

Eventually you will continue to live in this same apartment and raise your family until you have earned $25,000 or more. Once you have you are free to move out and into a better apartment of your choosing.

Note: You have to earn up to $25,000 to move into a bigger apartment so that does not include what you are left with after furnishing your house. For example: If you started off with $25,000 before moving your Sim into their new house, paid rent on the $700 apartment and then decide to just use around 2,000 to furnish it, you would be left with $22,300. Now I'm sure you'd say, "Great, now I just have to earn $2700 and I can move out" Sorry, to disappoint but, no, you cannot do that. The 20-25 grand you start with was given to you, you did not earn that and thus cannot add it to the money earned when it's time to move out. If you want to buy cheap to save money that's fine, but you will still need to earn 25,000 to move out on top of what you already have.

When you finally do earn enough money to move out then you can do so if you like so long you can still afford the weekly rent and the twice weekly bills.

As stated above, your ultimate goal is to move your Sims into a house which is every apartment living person's dream of accomplishing one day but as it isn't easy in real life it will not be easy here.

To move your Sim out of the apartment life and into a house you must complete two lifetime aspirations for only one of the two adult sims you created. Completing one lifetime aspiration for both sims does not count. You can pick whether you want to complete the male or female aspiration twice but it has to be one of them in order to move into a house. For example, if your male Sim's first lifetime aspiration is to max out all 7 skills then you work on that. If you complete that and they go platinum for the rest of their lives a new goal will appear for them. You have to completely finish that second goal just as you did the first in order to win this challenge and move your family into a house of their very own.


I've done it this way because just one is too easy but two takes longer and in the time it takes to grow elder you still have goals to meet in order to win the challenge. You have until the 4th day of your sims's elder years to complete two lifetime aspirations. If you cannot do it by then the Sims must retire and the family will have to live in an apartment until someone in the family can complete two aspiration goals.

Note: If the parents die you can have the heir try to move his siblings out, (if you have more then one child) It will be up to him or he/she can just try with their own family but the same rules apply as his parents had.

I have not created a point system for this challenge. It's just to played for fun to keep everyone enterained and create new adventures for their sims.

Here are some other things about this challenge.

If you have University: Your Sims can go to college but must stay in the dorm for the entire time they are there. The parents cannot afford to help them get their own house because they are saving up for their dream house. The teen can work on his skills to get awards and thus get more money but he cannot spend it on a house. When he/she graduates they have to move back in with their parents (Heirs or if you just want them with their parents) or if you do not want them with their parents, must move into an apartment complex. Their parents have to either succeed in getting a house or pass on before they can try to get their own house. Basic rule is: If we can't get a house, no one gets a house.

If you have Nightlife: You obviously cannot have cars on already made apartment lots and since you are saving up for a house anyway, you will not mind getting the carpool to take you to and from work. If you miss your ride you are free to walk to work if that option is present for you.

If you have Pets: This applies to dogs, if the family can't have a house neither can the dog so no outdoor homes. I doubt you can set them up on the apartment property anyway but in case anyone decides to get around that it isn't allowed. They sleep in the apartment like everyone else.

If you have Bon Voyage: No staying at 4 star and up hotels. You are saving for your new place and thus must find a way to have a great vacation for cheap, like going camping at that free camp site. It isn't lavish but you have certain goals for your family you have to obtain.

Other Notes:

Living in an apartment gives you round the clock maintence so you do not have to worry about hiring someone to fix the toliet and so forth.

No maids or butlers. Set chorus for the family and have them carry it out. It will help you earn cleaning aside from the book.

You can hire a nanny if you have both parents working. That is fine so long you have her leave as soon as you get home. You can't keep paying her to stick around just to stand still, that's money out of your pocket that could go to your new house.

If you want to get an early jump on your teen's aspiration that is fine. Do what you have to do in order to get your family into a nice home and out of the apartment they've lived in for so long. Just don't cheat to do it.

I believe I've listed all that needs to be said about this challenge but please if you have any questions or if something is not clear please do not hesitate to respond with your question and I will respond as soon as possible. I had a great time playing this challenge and I hope those who are looking for something new to do will enjoy it as well.

Good Luck and Happy Simming.

-Star


Date & Wealth Counter

Wednesday, May 04, 2011

EPISODE111 - The Sims 2 Challenges - The Chastity Society

The Chastity Society is a newly founded group in Sim City. It is a place where romance-aholics can abstain from their fleshly desires and discover new meaning to life through non-romantic wants and talents.

CREATING SOCIETY MEMBERS
In CAS create two Sims, male and female. Give them both Romance aspirations. Make their turn-ons match each other's attributes. Give them personalities that are highly attracted to one other, your choices being:
Aries and Taurus
Gemini and Pisces
Capricorn and Aquarius
Pisces and Scorpio

STARTING LIFE
Move them into a house. The house may not have any double-beds. When they arrive let them check each other out ("Flirt - Check Out") in order to set their gender preference. After that they may not perform any other romantic interactions. ALL romantic interactions are now off-limits. You must lock in any non-romantic wants in order to keep the society members happy.
Two Sim-days later create another pair of Sims. Use the same criteria outlined above making sure you give them a different set of personalities to the first pair. Move them into the house, check each other out and then continue playing without any romantic interactions. (This is all done two days later in order to give them different ages and some extra cash).
The society encourages strong friendships. Becoming best friends with all other society members is mandatory.

INCOME
The Chastity Society does not allow outside jobs (too many temptations out in the big wide world). Your Sims must earn a living through their own means. You could have them paint, garden, make toys/robots/flowers and start a business. A business may only sell things that the Sims have created themselves (nothing from the Buy Mode catalogue). All this is to ensure that the society members spend as much time together as possible.

CHEATS
Money cheats are discouraged, however if absolutely necessary a money cheat could be used but only as part of a loan. Any amount "borrowed" must be repaid at double the amount as soon as possible - a maximum of 20 days otherwise the repayment must be tripled, and so on. To repay use the "familyfunds xxx -1000" cheat at the neighbourhood screen (where xxx is the family name and 1000 is whatever amount you are repaying).
The moveobjects cheat for object placement is fine but no other cheats are permitted. The Elixir of Life and SimVac are also not permitted.

DESPERATE SEDUCTION
If a Sim's aspiration meter reaches the half-way point in the red, they are deemed "desperate". The desperate Sim must go to a secluded place and call over the Sim they were created with (and with whom they should have the highest chemistry). The desperate Sim will then seduce that Sim (only the desperate Sim may perform the interactions, not the seducee). Perform as many romantic interactions as it takes to raise the desperate Sim's aspiration meter. If Woohoo does not appear as one of the desperate Sim's wants, and that Sim's aspiration meter reaches the green section, the Sims must stop immediately. However, if Woohoo appears as one of that Sim's wants you must lock it in and act on it immediately. There is no contraception in the Chastity Society house, so the Sim must "Try for Baby" with the other Sim. There are no double beds in the house so the pair must use a hot tub, car, photo booth, change booth, elevator or bed at a community lot. Once this has been done, save the game immediately (no exiting the game if you don't like the result). Once the desperate Sim feels better (aspiration meter in the green) he/she immediately regrets breaking the society's rules and remains solitary for the following day - he/she remains completely alone for 24 hours. He/she will never again seduce another Sim (but they may be seduced).
PROCREATION (Bold=edit)
The Chastity Society recognises this need. When a female society member gets to 9 days from elder it is considered her Engagement Day. She chooses the Sim she was created with (and with whom she should have the highest chemistry). The couple engage in any romantic interaction (except woohoo) in order to fall in love and become engaged. The following day (her 8th day from elder) is their Wedding Day. The couple then "Try for Baby" as often as they can. If they haven't conceived before the woman is 5 days from elder (and unable to conceive) then they may adopt, but use the 3 days to try as often as they can. Don't "Try for baby" if the couple already have a child - they can just woohoo as much as they like.
How the couples "try for baby" is up to you. In my Chastity Society the household rule about no double beds still applies. The couples use a hot tub, car, photo booth, change booth, elevator or bed at a community lot. They still sleep in separate beds and remain discrete from the other members out of respect for the society rules. However, if you choose to make marital bedrooms in your house that is up to you. It doesn't affect your score since the score for this couple will have already been calculated. Once the Sims are married they may woohoo as often as the mood takes them.

OFFSPRING
Give all teens the romance aspiration. Sims sent to university from the Chastity Society must live together (whether in a dorm, house or whatever) and all the same rules must apply.
There will be two offspring (except in the event of twins). When a young adult begins university, create a new CAS young adult to be their future partner. Follow the same rules outlined in the "Creating Society Members" paragraph to suit the already existing Sim.
First try:
Aries and Taurus
Gemini and Pisces
Capricorn and Aquarius
Pisces and Scorpio
However, sometimes offspring don't fit into one of these 7 personalities, so in that event use:
Cancer - Scorpio, Leo or Libra
Leo - Sagittarius or Cancer
Virgo - Sagittarius or Libra
Libra - Virgo or Cancer
Sagittarius - Pisces, Capricorn, Leo or Virgo

SCORE CARD
This score is out of 100 points.
20 points for every member who had no romantic interactions before their Engagement Day.
10 points for every virgin member who had romantic interactions before their Engagement Day.
10 points for every member who was seduced into Woohoo before their Engagement Day (not a seducer).
5 points every time a virgin Sim reaches platinum mood (and has not had any romantic interaction in the last three days).
-10 points for any two members that are not best friends before the first female's Engagement Day.

OPTIONAL SCENARIO
If you want to make the challenge a bit more difficult, you may add another pair of members to the society on the first female's Engagement Day. This pair have their own score out of 50 points. Elders may need to leave the Chastity Society and move into their own love nest to make room for new society members.

PRE-MADE CHASTITY SOCIETY
If you would like a pre-made society household, you can download the Astinenza household here:
HYPERLINK "http://thesims2.ea.com/exchange/lot_detail.php?asset_id=596718" \t "_blank" http://thesims2.ea.com/exchange/lot_detail.php?asset_id=596718
Astinenza is Italian for abstinence. This house replaces 103 Custer Boulevard in the Downtown area; however you can (obviously) place it anywhere and rename the address. This household has no custom content, so it is very safe. The occupants haven't met any other neighbourhood Sims, so there won't be any problems with broken relationships or memories. You will find this household at the point when the second couple have just been moved in and have checked each other out.
If you would like a third couple for the optional scenario, you can download them here:
"http://thesims2.ea.com/exchange/lot_detail.php?asset_id=596719" \t "_blank" http://thesims2.ea.com/exchange/lot_detail.php?asset_id=596719

Have fun!


BBS Thread:
http://bbs.thesims2.ea.com/community/bbs/messages.php?threadID=e0b7b4226c0b5352df6d5d6251050c50&directoryID=128&startRow=1&hideFramework=true&openItemID=item.128,root.1,item.43,item.61,item.104,item.41,item.23